![]() Still, it had some good general info! One thing it did mention was never dropping a slider below 20% which I'd been doing regularly, so I'll see if keeping a minimum value of 20% helps.Īs for 100 years' worth of tech upgrades and such, that's certainly possible. Thanks for the link, although the article says it doesn't cover making high rating games. But, hehehehee, I confirmed with Dr Strange too unless there's updates to ensure that kind of playability. ![]() I want to keep playing the same attempt until 100yr for fun. Really hope the upgrades, tech unlocks, skills leveling up, will go on forever without flat-lining. Replaying it with or without Pirate Mode, will not bring me new entertaining experience. I love the game but I hold the Time Stone, and I went forward in time and saw the EndGame lol. Originally posted by SG Shingo-_-Yabuki:There are plenty wiki articles on that. Do I need to research it *every* time I want to hold a convention?) (Oh, and if someone could tell me: I researched "own convention" in my R&D department, it the event happened, and then stopped. I really enjoy this game, but my company seems to be in a death spiral I just can't stop. If I do hire employees heavy on one side or the other, doesn't that lock me out of games where the ratio goes in the other direction?.Should I ditch my all-rounder employees and hire specialized ones?.Are the game's D/T values influenced mainly (or exclusively) by employees assigned to tasks and how big those tasks are, or is it an aggregate of the entire team?.Can that alone sink my scores? And, if so, I'm a little stuck on how to fix it because the game really doesn't make clear how those values come about: My best guess is this design/tech ratio I've been reading about. However, now that I'm in the last office and have a full team, my review scores are tanking and I don't know why. Although all-10s have never been common for my company, we were doing pretty well - 8s and 9s were our regular place.
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